The EXP reward will be more like when the mod closes the report, they can choose to add exp or not add exp. It's not like I am going to put a button for us to just give 1000's of exp away for no reason. Every additional feature will be thought through as much as the exp system has.
That was just an example by the way, there are currently no EXP modifiers in place other than the system I already explained.
This post has been edited by retrohead, Thu, May 19th, 2011 at 19:13