I'm a total newbie when it comes to DS programming; I was just editing one of the examples (Display List 2 with the teapot), and all I got done before running into problems was changing to the bottom screen and substituting in my own model. I think it must be broken somehow, because it doesn't appear at all (the file was a .bin and compiled just fine, so I know I got the references typed correctly). Incidentally, the teapot was just fine on the bottom screen. I definitely know it isn't the polygon count, since it's only 64 faces.
Does anyone have any idea why my model disappeared? Here it is in 3ds format if you want to test it.
This post has been edited by SougonNaTakumi, Wed, May 12th, 2010 at 07:18
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Comment on: Is there something wrong with this model?
Info You have provided doesn't talk to me Send me source code if You don't mind and I will try to check it out, I bet there is some simple bug...as ever...
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SuperCard DSTwo Acekard + R4 + EZ 3-in-1 Exp Pack == SuperCard DSTwo + 3DS == (FC: 4854-7071-6755) [PM before adding] [iSubaru@Ura-Server ~]$ /usr/bin/coffee Clash of Gods Resurrection Clash of Gods Changelog
Comment on: Is there something wrong with this model?
Without looking at anything, are you sure that your model is textured correctly? Sometimes textures get flipped to the inside, and from the other side everything appears invisible. So basically you might have to invert something somewhere...
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Comment on: Is there something wrong with this model?
@unphazed: hi Welcome to ds-scene, I see you posting to old thread. Since this thread is not a wide discussion type thread, please refrain from replying to it. We allow user to post to old thread, if the topic is general, and the Topic Starter is still there to reply.
Thanks, and have fun
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Comment on: Is there something wrong with this model?