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 » Comment on: 5635 - Dragon Quest Monsters: Jok...ional (JPN) (2048Mbit) (Caravan)
#10
 
Njrg United States

  Wed, March 30th, 2011 at 02:55
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No one knows anymore.
 
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 » Quoting: Comment on: 5635 - Dragon Quest Mons...ional (JPN) (2048Mbit) (Caravan)
#11
 
Captain Durden Pacific Ocean

  Wed, March 30th, 2011 at 03:54
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Quote 
STEFAN GEORGE on Wed, March 30th, 2011 at 02:26 [»]

Oh. You speak a rare german dialect. Cool.  wink


let's call it a jewish/ hebrew dialect, shall we?




also, i'm pretty sure njrg is a post-op transgender werewolf/ snork hybrid.

This post has been edited by Captain Durden, Wed, March 30th, 2011 at 03:56
 
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 » Comment on: 5635 - Dragon Quest Monsters: Jok...ional (JPN) (2048Mbit) (Caravan)
#12
 
STEFAN GEORGE France

  Wed, March 30th, 2011 at 03:55
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No. It has nothing to do with hebrew. It's a german dialect just like dutch.
 
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 » Comment on: 5635 - Dragon Quest Monsters: Jok...ional (JPN) (2048Mbit) (Caravan)
#13
 
Captain Durden Pacific Ocean

  Wed, March 30th, 2011 at 03:59
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Yiddish (ייִדיש yidish or אידיש idish, literally "Jewish" ) is a High German language of Ashkenazi Jewish origin, spoken throughout the world. It developed as a fusion of German dialects with Hebrew, Aramaic, Slavic languages and traces of Romance languages.[2][3] It is written in the Hebrew alphabet.

(wiki)

nuff said!

This post has been edited by Captain Durden, Wed, March 30th, 2011 at 03:59
 
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 » Comment on: 5635 - Dragon Quest Monsters: Jok...ional (JPN) (2048Mbit) (Caravan)
#14
 
STEFAN GEORGE France

  Wed, March 30th, 2011 at 04:05
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What? That's crap. Buy a Brockhaus, Captain. And stop reading the internet.

Nobody even knew Hebrew when Jiddish was commonly spoken. Some rich Jews (mostly their intellectual wives) used Hebrew letters as a "secret alphabet" in their private diarys, but they always wrote in standard german, even when they used Hebrew letters.

Jiddish has nothing to do with Hebrew because only a few thousand Scolars knew anything about Hebrew when Jiddish was commonly spoken. Some (or: a lot) Jiddish words are used in modern Hebrew (shnitzel, anybody?) since ~1950, but that's something completly different.  
 
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 » Comment on: 5635 - Dragon Quest Monsters: Jok...ional (JPN) (2048Mbit) (Caravan)
#15
 
Captain Durden Pacific Ocean

  Wed, March 30th, 2011 at 04:19
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nice! fight the source! spoken like a true scholar! i'd say we take this elsewhere, i don't wanna get my warning level bumped again....
 
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 » Comment on: 5635 - Dragon Quest Monsters: Jok...ional (JPN) (2048Mbit) (Caravan)
#16
 
STEFAN GEORGE France

  Wed, March 30th, 2011 at 04:25
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You know, just because Germans are a bit stupid and steal other words from other languages if they see something new (like: Computer, MP3-Player), that doesn't mean that German has anything to do with these languages.

German is not a successor of Latin or Greek, although they use their words. The real latin people (France, for example) have no problem at all to invent new words for new stuff. Like ordinateur or baladeur numérique.

Oh. You think we're getting off topic, Captain? Yesss, this game is nice indeed. lol.
 
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 » Comment on: 5635 - Dragon Quest Monsters: Jok...ional (JPN) (2048Mbit) (Caravan)
#17
 
KimYom Korea South

  Wed, March 30th, 2011 at 04:30
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/// THE UNIVERSAL CHILD'S PLAY PATCH  WAS UPDATED!! ///

How to play "Dragon Quest Monsters: Joker 2 Professional" on your DSTT and R4

For General User:

1. Download Patch.rar and get a Patch.exe file from the RAR archive.

2. Drag your ROM and drop it onto the Patch.exe. That's it.

Note:
This path is not only for "Dragon Quest Monsters: Joker 2 Professional". It's one of game to be patched by Universal Child's Play Patch.
The file having the ".bak" extension is the backup copy of the original nds file.


For DSTT User:

Copy the TTMENU.DAT file from the DSTT kernel set to the root directory of your DSTT. And also, copy three files of infolib.dat, extinfo.dat, and ttpatch.dat from the DSTT kernel to the TTMENU folder of your DSTT.

   Note: You must use DSTT Kernel v1.18 rev63(JAP) for implemeting the latest dat files.  

For R4 User:

Use YSMENU with the same manner of the above instruction as like DSTT. Thus, use R4 YSMENU. You must use the r4patch.dat file that was included in this karnel, and copy it to the TTMENU folder of your DSTT.
If you are a beginner, use R4R4iTT Kernel v1.18 rev63(JAP) for easy implementation.  


Note:
The extinfo.dat file can record up to 512 game titles. If the entry exceeds 512 game titles, the extinfo.dat can not be recognized by DSTT kernel. Therefore the special patch was applied to the three files of TTMENU.dat, r4patch.dat, and ttpatch.dat files. You must use these files together after this.


Credit to Rudolph.   chill

This post has been edited by KimYom, Sat, April 2nd, 2011 at 02:24
 
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 » Quoting: Comment on: 5635 - Dragon Quest Mons...ional (JPN) (2048Mbit) (Caravan)
#18
 
ignance Belize

  Wed, March 30th, 2011 at 08:28
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Quote 
STEFAN GEORGE on Wed, March 30th, 2011 at 04:05 [»]

And stop reading the internet.  



Advice we all should take, because it's an ugly world.
 
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 » Comment on: 5635 - Dragon Quest Monsters: Jok...ional (JPN) (2048Mbit) (Caravan)
#19
 
TorNis Latvia

  Wed, March 30th, 2011 at 08:36
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Fucking Japan-only games...

Well, Europeans are more fucked with 3DS region block anyway, so no new games for me expect for AAI2 and Devil Survivor 2
 
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