Yiddish (ייִדיש yidish or אידיש idish, literally "Jewish" ) is a High German language of Ashkenazi Jewish origin, spoken throughout the world. It developed as a fusion of German dialects with Hebrew, Aramaic, Slavic languages and traces of Romance languages.[2][3] It is written in the Hebrew alphabet.
(wiki)
nuff said!
This post has been edited by Captain Durden, Wed, March 30th, 2011 at 03:59
What? That's crap. Buy a Brockhaus, Captain. And stop reading the internet.
Nobody even knew Hebrew when Jiddish was commonly spoken. Some rich Jews (mostly their intellectual wives) used Hebrew letters as a "secret alphabet" in their private diarys, but they always wrote in standard german, even when they used Hebrew letters.
Jiddish has nothing to do with Hebrew because only a few thousand Scolars knew anything about Hebrew when Jiddish was commonly spoken. Some (or: a lot) Jiddish words are used in modern Hebrew (shnitzel, anybody?) since ~1950, but that's something completly different.
You know, just because Germans are a bit stupid and steal other words from other languages if they see something new (like: Computer, MP3-Player), that doesn't mean that German has anything to do with these languages.
/// THE UNIVERSAL CHILD'S PLAY PATCH WAS UPDATED!! ///
How to play "Dragon Quest Monsters: Joker 2 Professional" on your DSTT and R4
For General User:
1. Download Patch.rarand get a Patch.exe file from the RAR archive.
2. Drag your ROM and drop it onto the Patch.exe. That's it.
Note: This path is not only for "Dragon Quest Monsters: Joker 2 Professional". It's one of game to be patched by Universal Child's Play Patch. The file having the ".bak" extension is the backup copy of the original nds file.
For DSTT User:
Copy the TTMENU.DAT file from the DSTT kernel set to the root directory of your DSTT. And also, copy three files of infolib.dat, extinfo.dat, and ttpatch.dat from the DSTT kernel to the TTMENU folder of your DSTT.
Use YSMENU with the same manner of the above instruction as like DSTT. Thus, use R4 YSMENU. You must use the r4patch.dat file that was included in this karnel, and copy it to the TTMENU folder of your DSTT. If you are a beginner, use R4R4iTT Kernel v1.18 rev63(JAP) for easy implementation.
Note: The extinfo.dat file can record up to 512 game titles. If the entry exceeds 512 game titles, the extinfo.dat can not be recognized by DSTT kernel. Therefore the special patch was applied to the three files of TTMENU.dat, r4patch.dat, and ttpatch.dat files. You must use these files together after this.
Credit to Rudolph.
This post has been edited by KimYom, Sat, April 2nd, 2011 at 02:24