Couldn't replicate the screenshot in 0.9.10, and I'm not changing it, because it is sexy.
Quote: DeSmuME.org
In this version, we have focused on trying to clean up some complexities in the user experience and emulator internals. Pretty unglamorous stuff, but some games are newly compatible.
Changelog:
0.9.10
General/Core: enh: break savestate back-compatibility bug: improve save size autodetection for some games bug: cpu: fix many basic jit cpu bugs bug: 3d: tweak softrasterizer edge marking bug: 3d: fix stale 4x4 texture palettes bug: fix some GPU sprite blending scenarios bug: fix bios HLE BitUnPack, UnCompHuffman enh: modular slot-1 device system, emulate GC bus more faithfully enh: support NAND slot-1 device enh: auto-detect appropriate slot-1 and slot-2 device enh: many revisions to firmware boot process for more authenticity. iQue and FlashME versions function, .dfc rewritten. enh: support streaming NDS file from disk (like an ISO, to avoid long initial load time) enh: run .dsv directly on disk, to save long flushing times. should speed backup operations. enh: spu synch mode and method on commandline
Windows: bug: fixes to advanscene DB import bug: save opengl display method filter option bug: general bugfixes to various screen layout modes enh: add option to stop non-integer scaling during fullscreen or maximize enh: improvements to save import dialog enh: improved memory viewer tool enh: operate better when run, against our advice, from a zipfile enh: add slot-1 Nitro Filesystem viewer tool
Cocoa: bug: fix slot1-R4 path saving bug: fix bug with mic samples < 16khz bug: fix bugs and enhancements in multi display windows bug: fix handling of some joystick analog inputs enh: save display windows configuration and emulation speed on app exit