Our friends at www.gateway-3ds.com are back with a brand-new update about the upcoming firmware 2.0, namely MultiROM support. Not just any support at that - it's with a GUI and it works directly from the level of firmware itself, as seen in the video. Yep - no additional application required, you're always one click away from switching the game - neato! Will this be enough to appease the bloodthirsty crowds furious over the recent GW bricking issues? Only time will tell, but it certainly looks exciting.
Here's what the team had to say in their official release notes:
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Hello loyal Gateway 3DS fans! (you know who you are)
Today we will briefly take a break from our intense development cycles to present you with our latest progress on the MultiROM functionality for the Gateway 3DS 2.0 release. But first a few words from the team.
As you might have noticed, our milestones have been slipping a bit lately. The original release date for 2.0 was planned early january, but certain events have thrown a wrench into our schedule.
We are still investigating individual brick incidents reported by legitimate Gateway 3DS users. So far, many isolated brick incidents that were blamed on us have been debunked in one way or another and turned out to be associated with use of the clones modified versions of our official release files.
Now, without further ado; enjoy this quick teaser video of the upcoming Gateway 3DS ROM selection menu. As you might be able to tell we're doing our best to tightly integrate this with the existing system and make the task of switching to a different game a pleasant and fast experience for all Gateway users.
I find this kinda funny because Nintendo games usually don't come with any real Manual because they make a digital one. now this Digital Manual is a switch used for Gateway.
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Quoting: Comment on: Gateway 3DS 2.0 MultiROM Support!
I find this kinda funny because Nintendo games usually don't come with any real Manual because they make a digital one. now this Digital Manual is a switch used for Gateway.
Any vulnerable pointer is a good pointer if you ask me.
So, to translate, they basically wasted so much time with the brick code and the grief it's caused, that all their updates are now months behind schedule and unfortunately all they have to show is another teaser?
No mention of any stability updates? Didn't a few freezing/saving issues arrive in the beta that need fixing?
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So far, many isolated brick incidents that were blamed on us have been debunked in one way or another and turned out to be associated with use of the clones modified versions of our official release files.
Many? Not ALL then? Sigh, they seem to talk in riddles.
They show passion for their product though, that multi-rom feature looks like they spent quite some time on it. A custom channel for each game could better than this maybe though?
I'm finding it hard to get excited about anything Gateway at the moment so I'm sorry if I sound negative.
I'm finding it hard to get excited about anything Gateway at the moment so I'm sorry if I sound negative.
What if I say that SLC-NAND games are now compatible too? This means Pokemon X/Y and Animal Crossing. Yyyyup.
As for the brick code debacle, including that code was an asinine idea. I know they just wanted to counter the constant cloning of their firmware, but too many "civilian 3DS'es" got caught in the crossfire - here's for hoping it won't happen again. I really want to trust them myself, seeing that they're clearly the best team out there in the flashcart game, but after what happened everyone's in two minds about Gateway.
This post has been edited by Foxi4, Wed, January 22nd, 2014 at 20:06