DS-Scene www.ds-scene.net
  Welcome Guest ( Log In | Register )
 
 
 »  
Get Adobe Flash player
 
 
 » Comment on: 4469 - Wizardry ~Inochi no Kusabi~ (JPN) (512Mbit) (High-Road)
#7
 
peachadelic China

  Fri, November 20th, 2009 at 16:06
top
multi
options
 
The Wizardry games, as far as I know them, don't have much of a story. Sure, there's a setting, some talk and a reason why you go into the dungeon, but from then on it's just "Yeah go to the bottom of the dungeon and slay that guy". So it's a dungeon crawl, a hack & slash.
I'm not sure how complex these later Wizardry games get, but if it's on the level of other JRPGs, then I don't see why you would play this. The most tactically sophisticated thing you'll see in a JRPG is something along the lines of "Oh, it's an ice monster, let's use fire spells!"
In the 80s that might have been adequate, but for a game that has no real story, I'd rather have a bit more depth.
Otherwise, games like these are for people who enjoy playing a game where they kill kobolds for 2 hours and then being overly happy and excited because their fighters HP is now 60 instead of 25 and his AC improved by 4 with the new found plate mail, whereas others would have seen this as 2 wasted hours.
 
 Signature





Home    Download    Forum    Release List    Reviews    RSS Feed    Search    Weblinks
Powered by FunkySkunk Forums v2 © 2007 retrohead - Exclusive to DS-Scene.net - irc.efnet.net #ds-scene 
 
Performed 5 Queries in 0.00182 Seconds. 
The page rendered in 0.23126 Seconds. 
www.ds-scene.net