==================================================
Lost Cities DS for 'Nintendo DS'
==================================================
Important [area]
The `LostCitiesDS 'operation on the Nintendo DS, aims to develop the
Software. However, this is Nintendo's software
"Non-licensed" software.
Also, Lost Cities is my (software developers) have a license
Instead of the game, KOSMOS Dr. Reiner Knizia and companies have the right to
And non-licensed under both the software has been created at
Please understand the point.
This is my Nintendo DS software on the homebrew software
The development of software for learning, and many of our ancestors homebrew
Writers who have to respect and the future will be of interest to writers for homebrew
And also in some small way we hope to publish the source code.
[] Primary distributor
http://yaplog.jp/tambourine_dc/[] Build environment
The following are building our environment.
Provided a good environment for the development of our ancestors to thank everybody.
DevKitPro
Http://www.devkitpro.org/-- DevKitARM release 20
-- Libnds Version = 20070503
PAlib
Http://www.palib.info/-- PAlib 070717
[Resources]
Some object to the resource file is created in the original.
Alteration to the public free of charge, including explicit permission for people to appreciate.
Raw_drawcard.o
Raw_turnup.o
WEB WAVE LIB published "turn a page of sound" to convert the data for the NDS.
Http://www.s-t-t.com/wwl/[Let's make your own AI! :
Introduction of this document, but has also stressed for, AI-SDK is available.
You can build an environment, simple C language knowledge available only in the construction of AI
! NDS homebrew software you will build a thing is possible.
We hope to build a great AI, I offer a source of KUDASAI.
Our built-in, many people both as a source of reference for distribution does not?
[Operations] Description
build environment is about, how to build concrete
To build their building, please run. We're sorry, but there until
Can not be followed up on.
LostCities.nds built by NDS or similar run on a binary operation
In the menu screen is displayed.
AI at the bottom of the screen to select the character (Touch stylus), an opponent to
.
The screen switches, the game screen. The card is automatically distributed and
His first move as the (players) move.
The operation stylus to play cards / draw, please.
The turn is self-, L-key sort of(Sort), R-key expansion
.
Enjoyed a spell, now, following the source code analysis and development!